Chapter 13 discussed managing compound systems and article 15 introduced the advantages of visual resolution food. Discuss how you would embody the two concepts to produce visualizations for an ABM-Based Gaming euphuism for management making. First, illustrate what inequitable management you’re unmanageable to produce. Let’s adhere after a while the SmartCity scenario. Illustrate a inequitable management (that you haven’t used anteriorly), and how you sketch to use ABM-Based Gaming to found a design for feign the property of the management. Then, illustrate what idea of visualization technique you’ll use to find the design further undisguised. Use type 15.9 and illustrate what facts a new shaft for your management would include.
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